GIANT BEE
{{Monster Table
| creature=
| style=
| size=Medium | type= Vermin
| hd= 3d8 | hp=13
| init= +2
| speed= 20 ft. (4 squares), fly 80 ft. (good)
| ac= 14 (+2 Dex, +2 natural) | touch= 12 | flat= 12
| bab= +2 | grapple=+2
| at= Sting +2 melee (1d4 plus poison)
| full_at= Sting +2 melee (1d4 plus poison)
| space= 5 ft. | reach=5 ft.
| sa= Poison
| sq= Darkvision 60 ft., vermin traits
| fort= +3 | ref= +3 | will= +2
| str=11| dex=14| con=11| int=—| wis=12 | cha=9
| skills= Spot +5, Survival +1*
| feats= —
| env= Temperate plains
| org= Solitary, buzz (2–5), or hive (11–20)
| cr= 1
| align=Always neutral
| treas= No coins; 1/4 goods (honey only); no items
| adv= 4–6 HD (Medium); 7–9 HD (Large)
| la= —
}}
Although many times larger, growing to a length of about 5 feet, giant bees behave generally the same as their smaller cousins. Giant bees are usually not aggressive except when defending themselves or their hive.
Poison (Ex): Injury, Fortitude DC 11, initial and secondary damage 1d4 Con. The save DC is Consitution-based. A giant bee that successfully stings another creature pulls away, leaving its stinger in the creature. The bee then dies. Skills: Giant bees have a +4 racial bonus on Spot checks. *They also have a +4 racial bonus on Survival checks to orient themselves. SEE WIKIPEDIA ENTRY: Bee- System Reference Document -> List of Creatures (SRD)
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Category:SRD Category:Creature Category:CR1 Category:Medium Size Category:Neutral (Law-Chaos) Alignment Category:Neutral (Good-Evil) Alignment Category:Plains Terrain Category:Temperate Climate Category:Vermin Type Category:LA-{{OGL Bottom|the System 3.5 Reference Document|SRD}}